What is the recipe for nukes in tekkit




















The major part that I loved the most was that the buildings were quite close together, almost wall to wall. This idea of a community like Icton has always been a dream of mine, but with Tekkit, it's easier to put together with shared infrastructure, etc. The amount of stuff you can put together is amazing, and cities and Tekkit are even more so. So here's my question.

Does anyone want to look past this obvious guise of a server advertisement, join hands, and create one of the best cities IP: tekkit. There's not a good description on their website. Does anyone have information on whats going to be so 'lite' about it? Turned AA on finally. Had no idea tekkit could look this good without other mods. Screenshots of our world! Alright, here is the idea, once a week I post a challenge, and you guys try to make the best one.

All entries must being on i. They must have walk throughs, but not tutorials and they must work. The person who wins will be announced at next weeks challenge. If anyone has any ideas on how to improve feel free to comment here and if you think this is a good idea go ahead and tell me, if I get enough positive feedback, I will initiate the first weekly challenge!! Due to popular demand! I taught my mining turtle to mine efficiently long before teaching it to plant and farm sugarcane, and it's still using that nigh-indestructible pick of its.

I would choose the planes mod, because it's so much fun and it would increase the community aspect in non-PVP servers. It would also be cool to see plane assembly lines and real frame aircraft carriers.

EDIT: It wouldn't hurt to provide a description of the mod in case people don't know what it is. My roommate and I started a 2-man server to try tekkit for the first time. Here are the results a week before we reset our world. Followup: maybe kidnapping villagers and bringing them to my compound wasn't such a good idea. I'm considering making some video tutorials on how to build things such as an HV Solar Panel Factory, but they only work in Tekkit Classic. I figured first I should just find out how many people play Tekkit Classic as opposed to switching over to Voltz or Tekkit Lite.

Anyone interested in Tekkit Classic help? Once I have a sufficient amount of blaze rods I macerate them again and use the powder to create large amount of other items that I need. This is fair enough in single player but would something like this be met with disapproval on the average multiplayer server? I have never played SMP before and wanted to get a general feel for what is classed as an acceptable use of equivalent exchange.

What it looks like when you have interdiction torches under the floor and a skeleton shoots at you. I know videos don't get taken kindly around here, but for the past few months I've been making a tutorial series because I love Tekkit. Here's the lastest video. I've been going on to brand new servers and all I've seen is people already in full quantum armour. So I was wondering, how do you guys just get so much stuff so fast?

Me and my friends have been playing on the same map for over a month and yet we still don't have enough supplies for even the simplest of things. So my house got griefed So much wat. As above. I've been working on this for a couple of months and i just worked out the final kink and got it to recall an item. I decided to have a go at an HV solar array factory.

Here is my first go at it. I can post more detailed pics in anyone would like. A little counter I made, so I can have a button-pushed counter I made for elevators. So I haven't found a whole lot in regards to recipes for brewing beers. Whenever i try to play voltz it does this, i have tried clearing cache and deleting the folder itself but it still doesn't work. I got sick of players requesting to teleport to me. Kills everyone, including players wearing full quantum suits or gem armor.

I haven't seen this linked in the subreddit so I'm posting it here. It also notes some of the lesser-known in my experience, anyway Redpower functions like using Alloy Furnaces to boil down wires and iron items back into base parts.

After finally overcoming my being intimidated of RP and using it to dabble in some factory-making, I have realized how absolutely amazing Redpower is for a lot of things. Happy building! Still using buildcraft pipes? Here's a video to help get you started. RP2 Pneumatic Tubes Explanation. I have a dedicated server that I play tekkit on with my friends. We want to meet new people and have a place to play that is controlled and careful. I'd love to open up my server and make it the Reddit official Tekkit server, but only if there is interest.

New to hosting. Trying to launch server. When I press a key the tab closes. Anyone know what to do? In a little while, my flatmate and I are going to try a game I call 'Tekkit: ' out for the first time on our LAN server. I had the idea last night when we meant to start a serious Tekkit map, but ended up just spawning shit in, including lots of nukes. The WIP rules of the game are thus: The goal of the game is to blow up the other player's nuclear reactor with a nuke, but there are some self-enforced rules since nukes are pretty easy to make:- 1.

Build a ceremonial wall to separate your respective areas. They should be pretty near each other though. Near enough so that you can see each other, but not nose at the details. The race is on! I'm thinking there should be something that should be produced with the energy from the reactor, that proves it's been made first. Perhaps a certain amount of UU-Matter will need to be produced first.

The idea is that the nuclear reactor is a needed component for making a nuke which, tbh, is how I assumed it worked before I looked at the wiki. The first one to build a nuclear reactor then can build a nuke as quick as possible.

Only one nuke at a time though, or it'll obviously just turn into overkill. Then the goal is, with that nuke, to sneak into the other person's base, plant the nuke, and destroy their nuclear reactor, or whatever they've got at that stage.

Not sure how its all going to work, or even if the rules will facilitate good gameplay. I'm thinking that players will want to shield their reactors when they're building them, so as to protect them as good as possible.

Any thoughts on how this could be improved? At the very least, I thought I'd put it out there so other people can give it a go, or build upon it. I'd love to see the nuclear reactor become a necessary component for making a nuke. Or maybe a more complicated way of making refined uranium.

So afaik thaumcraft 3 is too be included in the next version of tekkit. Im wondering what server owners will think about it? Will it be removed from most server like EE or will it be kept on? I dont know if taint wil be the same but if it was it would be very easy for a player to start spreading a massive amount of taint around the server and even with creative a clan up takes a long time.

What are your ideas on how to deal with thumcraft? So a few of you have heard about our Tekkit Adventure Map undertakings, and I'm here to show you what we've done in the last few days!

It's shaping up to be better than last week's funeral. In this adventure, you play as a mediocre, yet mildly successful small town radio DJ. Tired of your lazy bones, your boss informs you that you must embark on a journey to pick up some hip, new tracks!

You must journey further than ever expected of a person with your terrible attitude and motivation, and seek out the "new" music to save your small town from musical stagnation! Also, happy thanksgiving to any other Canadians out there!

With a Hooked up to a cobblestone generator with blockbreakers, one could make a base run on recycled material.

Just a fun idea I am now considering. Here's a picture of my RM mooshroom house and a Terraformer going crazy. Cloudy ComputerCraft co-dev is in a bit of a situation.

He needs money to go and claim custody of his daughter. Anyone who follows the modders on twitter may have already seen it, but here is Cloudy's blog post.

Selftext for no karma. A fully automated sun roof. The roof closes when it rains or at night. I get right to the point and show how it works. I want your opinions on how to make it perfect for you! I'm not going to make it an exact voting format, and I'm just going to guess that the top upvoted comment is the most preferred choice, but here's some "brackets" to steer you in the right direction. E Player-made shops, public machines - Any other suggestions.

Thank you for reading this, you rock! Don't forget to comment with your opinions on this. An upvote for this would be nice too, since it is a self post and I get more Karma. I want this server to be perfect for you guys! It's most likely going to be PvP, with a random spawn into the world within a 7K block radius. There will be a central spawn at 0,0 with machines, but it's a dangerous trip there.

Just thinking of some more stuff. Thanks for the feedback! I just found this sub and I noticed that one of the top posts is for a Reddit server. I tried to get on but it's not up! Would anybody be interested in a new one? If so, please give me some recommendations about server hosts and server specs to buy. It would be awesome to play with some cool people. EDIT 1: Sorry for the lack of updates. I've been traveling all day. Now that I'm in between flights , here's an update!

I will be getting a server. I'll send everybody who comments on this thread a PM once it's up. Should be late tonight or early tomorrow since I'm traveling. Finally, if anybody has any custom plugin idea, PM me. I have a good bit of plugin coding experience and I can do pretty much anything within good reason. I look forward to playing with you all! It's absolutely not necessary, but if you would like to contribute that would be awesome!

First let me say I'm new to tekkit. This mod is crazy fun. It has a steep learning curve. I think as a community we should make a "to do" list. Can be anything from "mine" all the way down to "make 20x20 HV solar array field" or things like that. Does anyone know why this is? I am quite new at tekkit and can somebody explain to me why doesn't this work?

Noob Question: Anyone know why my extractor isnt being powered? The batbox is powering everything else but that. After being introduced to Tekkit I fin that I can't play a vanilla minecraft world without becoming extremely bored. I'm no Tekkit god, but I do find fun in making automated machines.

I like the opportunity Tekkit gives you to make something original. I normally am not a fan of mods, and I use to consider myself a vanilla exclusive player. What I like most is that rewarding feeling of making something that works, to help reach an ultimate goal quicker. Plus the new ores and what-not give more incentive to mine or quarry and gather resources. What are your favorite parts about Tekkit and would you be sad if Tekkit mysteriously disappeared from Minecraft.

Sorry if this has been posted already, but I want a decent conversation because no one I know outside of reddit is as interested or even has a clue about in Tekkit. Anyone tried it? I've been giving it a go, and it's challenging but fun.

Otherwise almost all of tekkit is locked out. While I at first thought that the nether ores mod would make this pretty easy, the nether is a rather terrifying place with nothing but stone tools and no armor. I partially enjoy it because even unrestricted use of EE at least early to mid game , is not gamebreaking so much as incredibly helpful. It also gives me the end goal of making an alchemical tome, and then being able to craft everything What are your thoughts?

Well disguised fully automated train station. Sometimes the comments provide some useful information but never enough. The Wiki hardly ever shows how to hook up machines, pipes, filters, and stuff. It also does a poor job of explaining what the extra slots are in the machines. I found almost all youtube videos to be useless and very frustrating. The video links from the wiki are good As for the others, they ramble on, do things wrong and call it a glitch, have annoying mannerisms, admit they don't know how to build what is the subject of the video, screw up and retry several times, have bad sound, etc.

I bail out of most of them. Usually while screaming. If you're gonna post a youtube video: Get to the friggin point. Practice first. Know what you are doing and why you are doing it. Don't even bother if you have a cold. Turn off key clicks. Don't waste our time with small talk. Don't try to be funny. You aren't. If you screw up edit it out or do it over.

Keep it short. Under 10 minutes. Keep it to one topic. Youtube rant over. I don't need a video. I don't want to sit through a long explanation. What I'd love to see are diagrams of how to setup machines. For instance, a diagram of a cobblestone generator feeding a recycler that feeds a mass fabricator.

Or, how to setup a chest to feed a macerator without loosing items in the pipe If items sit around too long in pipes they poof. With each item in the diagram annotated.

The annotation should contain the items function, why it's there, why it's hooked up how it is and any other notes. Clearly visible items free of texture packs. Just BAM you see the diagram you know what to do. Refer to the annotations. The wiki has some pictures but all of them that I found were thumbnails. Anyway, I'd like to hear how other people learn Tekkit and where they go for reference guides.

Now the above doesn't work, but I'd like to see how close we can get I've made a mobfarm for bonemeal, to grow trees in automated RP2 farms then burning the wood from said trees in generators Anyone go any further?

So I've been playing Tekkit on and off for a few days, mostly making some of the Industrial Craft machines and working with them, which is kind of fun. I also made a couple of BuildCraft quarries. So far so good. Then I checked out EE. I made some nova cataclysms and an alchemy bag and went mining with those, which does generate huge amounts of minerals but that's OK. But then I made a transmutation tablet, and discovered that the different kinds of resources don't matter any more.

At first it was great to be able to find a use for all that nikolite, etc. But now all that matters is "matter" and "fuel". It's made the game very boring because there's no reason to do anything special to get stuff. I don't need to go to the Nether to get glowstone, or make a farm to get food.

I don't need to use the furnace anymore because macerated dust can be turned into ingots more easily on the tablet. It's taken much of the fun out of the game. Rotary Macerator's aren't getting power. Induction Furnaces are. I am starting this thread in hopes of getting a bit of guidance on nuclear power in tekkit lite. Feel free to post designs or just general advice on kinds of reactors for different purposes for others to benefit from However, I am specifically hoping to find a good design for a very high output design of reasonable efficiency.

Basically, I want to plug this baby into a mass fabricator and get as much power flowing in as possible without having to constantly spend loads of materials or babysit it.

In summary: -high energy output -little ongoing cost i. I just wanted to share my sudden love of hardcore mode. In our major tekkit world we had legitimately and without EE, which might sound redundant to some we had everything.

A very secure base, over a hundred mfsu's, dozens of machines, wonderful sorting system, 33 HV solar arrays, etc. Clearly we needed a new world, a restart. But I didn't want to end up in the same builds again in the same easy manner.

My gosh, try it, you'll love it. Note for tekkit, being on 1. I'm not a programmer by any means and I've compiled snippets of code together to prevent players from editing startup files. So any critics please bare this in mind. This basically reboots startup if a user enters the incorrect text.

Thus preventing access to edit any start-up files. I no longer have to seal off my monitors or cover computers in bedrock. For an example check out our server tek. Do any servers exist where people play together? Feels like every server is just single-player with a multiplayer view.

These days it seems like every server I go to, everyone's building apart. Are those days truly lost, or does anyone have a server where that tradition is still alive?

Just to note, yes this is meant for Tekkit. Being a complete noob in tekkit, Im not sure if a certain mod makes these more common, but after 10 minutes of making a new world I turned a corner and saw this I was playing on a server I'm really rich on and I was putting all my EMC related items except for 1 stack of each into the tablet to save space and once I reached around 1.

So I basically just lost everything I owned and whenever I add something to the tablet it just make the negative number a bit lower. Is there anything I can do about this to get it back to positive?

Got any? Introduce a friend to Tekkit. The first thing he decided to try was a nuke cannon I'm looking for someone that maybe has a video or knows on how to make a elevator, a multi floor elevator that you can use a computer to tell it where teleporters, teleport you to.

I have been searching since yesterday for a fix for this. Can anyone tell me why my macerator isn't receiving power? If you guys want updates and maybe some more in depth tours with fancy circles and arrows with explainey textey stuff let me know, I'd be happy to oblige :D. My friend runs a server and we are trying to add the ICBM mod.

Has anyone else succeeded or failed to do this? I've made a 40 episode tutorial series for Tekkit. I aim for informative yet entertaining from beginner level to advanced.

Here's the first episode, I plan to make many more. Possibly the best seed ever for lava lovers. I feel like our server is going to waste. I maintain and mostly pay for a server for our forum group, which is fine, I like doing it, but I feel like it's a bit wasted because people will log in, build 3 or 4 condenser flowers, and then lose interest and never show up again. When I complained on the forum about the low utilization and fingered EE as a likely culprit, people leaped to rabid defense of EE, and even started showing up on the server again in fits and spurts I think to prove a point before petering out again.

Am I right to blame EE? Has this been the experience of other server ops? Could it just be school starting up many of our players are high school or college aged, I'm probably the senior guy at 35? I know that if I unilaterally remove EE from the server, people are going to storm out in a huff which would mean they'd have to come back first in order to storm out, ironically.

Craft a macerator and a generator. These important and helpful blocks double your ingot output and provide energy for the former, respectfully. Their recipes can be found to the right, or in the in-game Not Enough Items recipe book. The alloy furnace recipe pictured at right is necessary when working with the upgraded and hideable version of redstone, red alloy wire.

The alloy furnace, much like the vanilla furnace, can be powered off of any fuel like coal or wooden planks. Automate your mining trips with turtles. By using some very simple Lua code, you can automate in-game robots named turtles. They can be equipped with diamond tools and crafting tables to further their abilities. Lua code is common in video games such as in World of Warcraft and Garry's Mod, among many others , and examples of code for mining turtles can be found on the ComputerCraft forums.

Experiment with BuildCraft pipes and engines. BuildCraft pipes are used to move items, blocks, and liquid from machine to machine without player intervention. To get started, surround one piece of glass with wooden planks, cobblestone, regular stone, gold, redstone, or diamond to get pipes with different abilities. Their abilities differ depending on what material you use for them diamond pipes sort, wooden pipes can pipe out of machinery with the help of engines, and so on.

If you craft cactus green dye into pipe waterproofing and craft it onto a normal BC pipe, it can also be used to hold liquids. Harness the power of IC2 energy storage devices and alternative generators. One big thing to craft early on is the BatBox, which can hold generator power for later use.

Commonly, you would have your generator wired up to a BatBox, or its big brother, the MFE, which you would then wire up to the rest of your machines. Also, crafting solar panels and water mills provides an alternative energy source that's not reliant on your coal supply.

Depending on the defined worth of an item, you can turn one item into another. After crafting one of these two items and dropping it into a crafting table you can do things such as turning one dye into another, turning four cobblestone into flint, turning four gold into diamond, and so on. The blast radius of a Nuke is dependent on the blocks surrounding it. Underground, it will generally have a blast diameter of 20 blocks 10 block radius.

The player, if standing directly on the nuke and completely protected, will be launched blocks into the air.

The Nuke is usually turned off by default on Tekkit servers, to prevent a substantial amount of damage from being caused so easily.

Older machines or clients with a small amount of memory are not recommended to detonate over 5 nukes at once, as the crater usually creates a large amount of memory usage lag , while the client redraws the world. Some computers can't even handle 1 Nuke, which can result in not even being able to close the game and having to restart your computer.

After blowing up 8 nukes at once you have also a nice new Niagara Falls, aside from the nice crater. View source. History Talk 0. Categories Recipes Industrial Craft 2 Weapons. Universal Conquest Wiki.



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